Mobile Gaming Today: 14
⚡️ 17-21 June Mobile Gaming Data Digest
Industry Highlights
🍀 Takeaways From Gamesforum Hamburg
💥 Tauro: Top 5 Insights from Cannes Lions
⭐️ Babayigit: Tripledot acquires Zephyr Mobile
🎤 Facey: Google’s AI Case Study with Audiomob
📸 Zubov: Voodoo Acquiring BeReal: Deeper Take
🎮 Supercell: Lots of Job Openings for Great Human Beings!
🇨🇳 Niko Partners: Chinese Games Market Made $47.5bn in 2023
Mobile Marketing
🦄 Lancaric: ABI Quietly Growing Wood Nuts & Bolts Puzzle
⚔️ Two & a half gamers: A Great Chat with Bytro Labs
🎰 David: Huuuge Casino spotted in Times Square
🔫 Sudireddy: This is Call of Duty: Black Ops 6
💰 Slashcev: Desire beats Pain in Monetization
🌳 Playdigious: Don't Starve Together on Mobile
🆚 GameBiz Consulting: Acquisition vs Retention
😻 Outfit7: My Talking Hank: Islands Arrives July 4th
🎥 Black: YouTube Will Prompt for User Consent to Track on iOS
AI World
London Hosts 27% of Gen AI Companies
Salesforce Debuts Gen AI Benchmark for CRM
Musk to Ban iPhones & Macs at His Companies
Nvidia Becomes the World’s Most Valuable Company
France Leads the Pack for Gen AI Funding in Europe
OpenAI: From Non-profit to Profit-oriented Company
Google DeepMind: Video Pixels & Prompts to Soundtracks
OpenAI Competitor Anthropic Announces Its Most Powerful AI Yet
Goodbye Gigglie
Another week, another AI showdown 🤷🏻
London’s rocking 27% of Gen AI companies and France’s being the top sugar daddy for Gen AI funding in Europe! Unexpected moves here since I see how slow European countries are in terms of AI and Bureaucracy.
Nvidia just became the world’s most valuable company, proving that AI is a goldmine. But we shall keep an eye on OpenAI’s switch from non-profit to profit-focused since it is the twist we didn't see coming.
Ömer from Gamigion
Happiness is more when shared, so please share if you like 👾


