Mobile Gaming Today: 7
⚡️ 29-3 May Mobile Gaming Data Digest
Industry Highlights
💰 Spyke Games secures $50M
⬆️ Sergei Vasiuk: LinkedIn, GAME ON
🍀 Jessica Blechingberg: Job Opportunities
⭐️ Gus Viegas: Game Industry Events Guide
🎮 John Wright: 2024 Mobile Gaming Predictions
🕹️ Eric Berman: Daily Games show up everywhere
💥 Google Play Bans: 333K Accounts & 2.3M Apps
Mobile Marketing
⚔️ Supercell: Clash of Clans & HAALAND!
🦄 Two & a half gamers: Squad Busters Time
🤘🏻 Jakub Remiar: Evolution of Squad Busters
🗡️ Anton Kvashnevskiy: Hero Wars & Tomb Raider
🧩 Tom Storr: What’s so Compelling About Match-3?
🐲 Taylor, Lancaric, Ville, Spangler: Squad Busters Analysis
🌝 Love Voronova: Merge or not to merge, that's the question
👑 Harshal Karvande: Moon Active Is Dominating Casual Mobile F2P
AI World
🧟♂️ State of AI in 13 Charts
📊 Stanford’s AI Index Report
Goodbye Gigglie
Does anyone else feel like LinkedIn's dive into gaming is a bit outdated, reminiscent of the early days of Facebook Gaming?
Back then, Mobile Gaming wasn't as evolved as today. With hundreds of super cool games already over stores, it's hard to see the appeal of yet another platform trying to make its mark. Let’s see! 👾


